Tag Archives: pit of saron

Places You Shouldn’t Learn to Tank, and My Nemesis

All of my characters generally feel that shoes are for sissies.

In my spare WoW-time when I don’t feel like working on Loremaster or other things for my to-be-main, I’ve been halfheartedly acquiring gear for my troll mage. I say “halfheartedly” not because I have a lack of desire, but because I get excited about it for a day or so – and then I run smack into LFD.

She’s slowly creeping up to an acceptable gear level, which is fine. Incredible magical devastation wasn’t built in a day, after all. I’m going to quote one of my guildies here, because I’m finding his observations to be true.

“Have you guys noticed,” he said, “That the people in LFD have gotten nicer? They’re incredibly nice.” (Brief pause). “They are terrible players. But nice.”

Yesterday I waited my 20-minute DPS queue out patiently. I’d done Direbrew, I’d done a random, and now I wanted to go to Forge of Souls. Happily, I zoned in. Nothing seemed amiss at first, except that the tank was a bit slow to get going. No problem; this gave me time to put up a refreshment table, set up my assist macro, choose a moonkin for Focus Magic, and then tap my two-toed feet. Once we finally started rolling, it became evident that our warrior tank was what I would politely call “new.” But hey, that’s okay! I eased off considerably on the AoE, made sure to silence the annoying casters in the first trash pack. It didn’t matter. The moonkin died. I died. The healer died.

Usually wiping on the first trash is something of a bad sign, but I didn’t say anything. The moonkin piped up in party chat, “I hate training new tanks.” I thought he was just being generally snarky, and was surprised when the tank didn’t reply. It was only as we laboriously worked our way through all of that trash that I clued into the fact that the tank, moonkin, resto druid and hunter were all in the same guild. Uh-oh.

“This tank has no idea what he’s doing and his guildies aren’t helping him,” I told Voss. “Stuff is all over the place. What would you do for this next trash pack?” Voss looked over my shoulder to point to one mob.

“Tell him to charge this one, and the rest will come to him,” he said. “At Bronjahm, make sure that he kites him away from the Soul Fragments.”

I passed this all on – not, I hope – in an obnoxious but a helpful way. Our prospects didn’t seem to be improving as we approached Bronjahm. I blinked in a moment of brief confusion. Our moonkin had gone resto. Spiffy.

Bronjahm with two healers was actually… okay. It took quite a long time, as DBM helpfully informed me when we finished, “Bronjahm down after five minutes, thirty-five seconds! Your last kill took one minute and thirty seconds.” Let’s just say that mana was an issue. I was starting to mildly resent these people for forcing me to compensate for lack of one DPS when it’s not as if my mage has super gear or anything, but I kept quiet. It seemed to be working.

We arduously made our way through the next series of trash packs. The hunter and I were doing what we could, but after all, we were only two. I had a sinking feeling as we stood in front of the Devourer of Souls. Was it even possible for us to pull this off?

Thirty seconds later I had my answer. The tank died about fifteen seconds into the fight. They battle-rezzed him. He died again. This is with two healers, mind you. The hunter was the next with aggro and he died, and kiting didn’t last too long for me. I died, too. At this point, in exasperation, I asked Voss to take a look at his armory to see just what this warrior’s deal was.

A strangled sound came from across the room, as I am navigating my ghost back to the instance. “What?” I ask Voss wearily.

“He’s wearing pants from Shattered Halls,” he replies. “And his gloves are ilevel 100… And his tanking weapon is the Tankard of Terror.”

“Defense? How much defense does he have?”

“…475.”

Meantime, in party chat the moonkin has gone on to say, “Soz, like I said, new tank.”

Now that I have some idea of what’s going on with this guy (you know, his BURNING CRUSADE gear) I reply, “Do you really think that H Forge is the place to learn?”

The hunter says, “Better harder than easier.”

Miraculously I manage to bite my tongue on what I think about that, as the moonkin goes on. “It’s OK, we’re getting him an elixir of defense so he won’t be one-shot like that again.”

An elixir of defense, oh, be still my heart. Never mind that even with it he’ll still be crittable. At this point, I am committed because we killed the first boss. I want loot from the last boss very badly so I’m obliged to stick it out and hope by some divine intervention we’re actually able to kill this boss.

Astoundingly, our tank lives about twenty seconds in, give or take. It seems the two healers are doing okay healing him up until the point where Devourer begins to do his laser beam wall of death thing. The tank stands in it and dies.

Fortunately for him (and me) he has not one but two Rebirths at his disposal. During one of these deaths I am killed, and we’re left counting on the hunter to finish it off. He does, and they resurrect me. I am extremely happy because the Arcane Loops of Anger dropped, and that’s what I had wanted.

I am less happy because the entire run took an hour. It’s an instance with two bosses. It should be the quickest of the ICC heroics. Because I am polite, I thank them for the rez and then leave the group. (You’ll notice I didn’t say “group,” even though I did get loot from it).

The thing is, I am not impatient with tanks who are learning, tanks who are new. We all have to start somewhere, and we’re all new sometime. But there is “new” and there is “How did you even get into this instance with such a frightening lack of knowledge and gear?” Unlike Lara, he was not prepared.

I actually don’t know the answer to that question – I thought that the ICC heroics had gear requirements. I should clarify, I don’t have a problem with running your under-geared friends through instances. I think that’s okay. But when you intend to do that, you should do one of two things:

1) Bring five guildies. Not four. Don’t inflict your friend on unsuspecting puggers. Nobody deserves to spend an hour clearing an instance that ought to take half that time – because you think it’d be best for your friend to learn the basics of tanking in some of the hardest heroics that exist. It’s presumptuous, and it’s rude.

2) If you can’t find five guildies to run Mister Just-Dinged 80, have him assume a less critical role. I’d be far less grumpy about carrying a fury warrior while someone competent tanked, and pretty much nobody cares about off-spec rolls for gear (so long as the person tanking doesn’t need it).

After the Forge of Souls shenanigans, I queued again and joined a friendly group for Pit of Saron. This one was going generally without a hitch, until I saw him.

My sworn enemy.

The horror!

He’s everywhere. It seems somehow fitting that he is also a rogue. Just when you least expect it… BAM. COMIC SANS. (If you don’t get the joke the link above will probably be enlightening).

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